
Ein neuer Held ist raus im Testclient. Wie wird der neue Legion Intelligenz-Held sich wohl spielen? Falls einer hier aus dem Forum ihn schon mal angespielt hat kann er gerne etwas darüber als Kommentar im Thread (Link steht unten) im Forum posten.
Update: Die Fähigkeiten von Chipper sind nun offiziell bekannt gegeben worden. Es handelt sich offensichtlich um einen Helden, der sein Team unterstützen soll. Dies erreicht er, indem er Verbündeten eine erhöhte Manaregeneration und Rüstung verleihen kann. Zudem kann er das gegnerische Team durch eine Rakete, welche einen Ministun verursacht, eine große Reichweite und einen niedrigen Cooldown besitzt, nerven und gleichzeitig Channelingspells abbrechen. Mit seiner Fähigkeit “Tar Toss” (deutsch: Teerwurf) kann er in einer Fläche gegner schwächen, indem er sie verlangsamt.
The Chipper
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Rocket Barrage
The Chipper can fire a small rocket in any direction from the dome on the top of his walker. The rocket will ministun, deal damage, and catch Tar on fire. If The Chipper is close to a Rocket explosion, that explosion only does half damage to prevent burning his walker in the blast.Action: Target Position
Type: Non-Neutral Enemy Units
Type: MagicRange: 3,000
Radius: 70
Mana Cost: 50 / 65 / 80 / 95
Required Level: 1 / 3 / 5 / 7Deals 105 / 130 / 155 / 180 Magic damage on impact and stuns for 0.1 seconds. Gains one charge every 4 seconds. Max of 1/2/2/3 charges.
If the target is covered in Tar by Tar Toss they will catch on fire and burn for 20/30/40/50 Magic damage per second for the rest of the slow.
If The Chipper is within 175 units of a Rocket explosion only does half damage.
Don’t aim, just fire!
Tar Toss
The Chipper heaves a spoonful of his own special tar solution at the target location. Any enemies hit are slowed and those who take the full force of the hit will find themselves barely able to move.Action: Target Position
Type: Enemy Units
Type: MagicRange: 700
Radius: 300
Cast Time: 0.8 Seconds
Mana Cost: 50 / 65 / 80 / 95
Cooldown: 25.0 / 20.0 / 15.0 / 10.0 Seconds
Required Level: 1 / 3 / 5 / 7Applies Tar Covered to anyone hit for 5 seconds. Reduces Attack Speed and Movement Speed based on how close they are to the center of the impact. The closer they are, the most they are slowed.
Maximum is 20 / 40 / 60 / 80% Movement and 10 / 20 / 30 / 40% Attack Speed slow.
Tar Covered Effects
10% Movement slow
.1 / .3 / .5 / .7% Movement slow per charge
.1 / .2 / .3 / .4% Attackspeed Slow per chargeDo not run! I am your friend!
Focus Buffer
The Chipper channels the energy of a neutron field into a temporary phase barrier for one of his allies, guarding them against Magic Damage and reflecting the damage mitigated back at the attackers.Action: Target Entity
Type: Ally Units
Type: MagicRange: 800
Cast Time: 1.1 Seconds
Mana Cost: 50
Cooldown: 28.0 / 22.0 / 16.0 / 10.0 Seconds
Required Level: 1 / 3 / 5 / 7Applies Focus Buffer to target for 20 seconds. All damage reduced by the Focus Buffer is reflexted back in a 600 AOE ti akk ebnemy heroes, divided equally among them.
Focus Buffer Effects
Reduces all incoming Magic damage by 11/14/17/20%Reflects damage back in an 600 AOE.
This is a highly complex operation!
Sawblade Showdown
The Chipper is able to communicate with the Chiprels underground, calling upon them to push spinning sawblades out of the ground where he directs them to. Anyone unfortunate enough to be in their sharp path takes significant damage.Action: Target Vector
Type: Enemy Units
Type: MagicRange: 700
Radius: 400
Cast Time: 0.5 Seconds
Mana Cost: 140 / 180 / 220
Cooldown: 60.0 / 45.0 / 30.0 Seconds
Required Level: 6 / 11 / 16Spawns saws for 8 seconds. Applies Sawblade to any enemy who walks into the spinning blades. Saws destroy trees, obviously.
Sawblade Effects
100 / 200 / 300 Initial Magic Damage
5 / 125 / 175 Magic damage per secondControl and some element X do the trick.
Quelle: www.heroesofnewerth.com
Im Forum sind ab sofort die Icons vom Chipper als Smileys verfügbar und können in Beiträgen verwendet werden. Sie befinden sich in der Kategorie “Legion Intelligence”.





